‘Unreal city, unreal world’
نویسندگان
چکیده
منابع مشابه
Unreal GOLOG Bots
Even though reasoning and, in particular, planning techniques have had a long tradition in Artificial Intelligence, these have only recently been applied to interactive computer games. In this paper we propose the use of READYLOG, a variant of the logic-based action language GOLOG, to build game bots. The language combines features from classical programming languages with decision-theoretic pl...
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ژورنال
عنوان ژورنال: Francosphères: Volume 10, Issue 1
سال: 2021
ISSN: 2046-3839,2046-3820
DOI: 10.3828/franc.2021.9